ebugle: (Default)
ebugle ([personal profile] ebugle) wrote2014-03-08 12:07 pm

Lucy and Maxwell: Spellsword for Hire Chapter two.

Prologue
Chapter One

The entrance to the sewers wasn't far away at all, just as Pat said. A couple blocks down the road from where you left with Pat is a small building that allows access to the sewers below the city. All you had to do was open the hatchway and lower the rope ladder and viola, you are now standing in the sewers along with your new kobold buddy.

Looking around, you can see you're in a dimly lit cavern, not the sewers proper yet. Either that, or the sewers here aren't as extravagant and filled with pipes as the ones you imagine are common to the elves and grander human cities. The walls are dirt and stone and you're fairly certain they formed this way naturally for the most part

On the wall beside you is a goblin lantern, the sole source of illumination for the room. It's attached to a hook and easily removable. Closer inspection tells you it was almost certainly made by humans.

Before you is a (presumably) human-made chasm with smooth sides. You can't see all the way down, but you can hear water rushing through it, theoretically it's where the sewer waters run. The water sounds as though it's moving towards your left.

On either side of the chasm is the remains of a metal bridge, removed by unknown means. You can see a path through the far wall, but it's currently unreachable unless you can find a way to cross the chasm.

The chasm continues through the walls to both your left and right, with just enough space for you to walk along side them. Presumably they go quite aways.

Finishing your initial look around the room, you consider your next move.

(Anonymous) 2014-03-08 09:47 pm (UTC)(link)
Well first we need to grab the lantern for sure.

Second, uh, see if we can sense any source of magic? Or a direction where it's stronger? Flip a coin if it really doesn't matter which way we go.

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(Anonymous) - 2014-03-08 23:22 (UTC) - Expand

(Anonymous) 2014-03-10 05:53 pm (UTC)(link)
Check all the cabinets!

(Anonymous) 2014-03-11 05:15 am (UTC)(link)
use MAgic! either blow the lock off, or maybe throw some kind of light source across the chasm to see?

(Anonymous) 2014-03-12 05:00 pm (UTC)(link)
Fill the locks with water, then freeze it!

(Anonymous) 2014-03-13 07:51 pm (UTC)(link)
Go Elsa on that chasm, and build a fancy bridge out of ice!

(Anonymous) 2014-03-14 06:53 am (UTC)(link)
If we don't have a way across the chasm, might as well keep going onwards. There might be more lockers full of garbage! er. treasure. whichever.

(Anonymous) 2014-03-14 07:40 pm (UTC)(link)
Follow the circle path on the opposite side! Watch for large hadrons though

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(Anonymous) - 2014-03-14 20:32 (UTC) - Expand

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[personal profile] ultroscmc - 2014-03-15 04:30 (UTC) - Expand

(Anonymous) 2014-03-16 02:07 am (UTC)(link)
Might as well go check out the other side of that broken bridge.

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(Anonymous) - 2014-03-16 02:35 (UTC) - Expand

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[personal profile] ultroscmc - 2014-03-16 02:37 (UTC) - Expand

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(Anonymous) - 2014-03-17 19:12 (UTC) - Expand

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[personal profile] ultroscmc - 2014-03-18 17:19 (UTC) - Expand

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(Anonymous) - 2014-03-18 17:56 (UTC) - Expand

(Anonymous) 2014-03-19 06:27 pm (UTC)(link)
say nothing, dont move, watch for movement

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(Anonymous) - 2014-03-19 19:16 (UTC) - Expand

(Anonymous) 2014-03-20 05:32 am (UTC)(link)
Get Maxwell, and comply grudgingly, but keep your magic at the ready

(Anonymous) 2014-03-23 05:23 pm (UTC)(link)
Grudgingly agree to help her, so long as she swears the girl is unharmed.

We can always go back on our word and kill her later if that's what we need to do.

(no subject)

[personal profile] pianistofraielin - 2014-03-23 18:13 (UTC) - Expand
pianistofraielin: (Default)

[personal profile] pianistofraielin 2014-03-24 06:10 pm (UTC)(link)
Agree to it, but be ready for a double-cross. You've got Pat with you, so you outnumber her, should be fine.

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[personal profile] pianistofraielin - 2014-03-24 22:40 (UTC) - Expand

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[personal profile] ultroscmc - 2014-03-24 23:39 (UTC) - Expand

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(Anonymous) - 2014-03-25 14:57 (UTC) - Expand

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(Anonymous) - 2014-03-25 15:13 (UTC) - Expand

(Anonymous) 2014-03-25 06:58 pm (UTC)(link)
Where is the girl? How do we get there from here? How is she being held? What sort of resistance should we expect? Is there a way to sneak in undetected? If not how early will they know we're coming? What will they do with the girl when they realize we're trying to take her?

(no subject)

[personal profile] pianistofraielin - 2014-03-25 20:02 (UTC) - Expand

(Anonymous) 2014-05-31 07:55 pm (UTC)(link)
Take inventory of you and lucy's magical capabilities

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(Anonymous) - 2014-05-31 21:00 (UTC) - Expand

(Anonymous) 2014-06-01 11:18 pm (UTC)(link)
no questions, swan dive away! give a dramatic one-liner as you go over the edge.

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(Anonymous) - 2014-06-02 15:20 (UTC) - Expand

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(Anonymous) - 2014-06-02 22:21 (UTC) - Expand

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(Anonymous) - 2014-06-02 22:28 (UTC) - Expand

(Anonymous) 2014-06-03 04:18 pm (UTC)(link)
oh, mention how deadly and dangerous your ice can be! maybe dwarf will consider giving you a less lethal alternative!

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[personal profile] ultroscmc - 2014-06-03 19:37 (UTC) - Expand

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(Anonymous) - 2014-06-03 21:25 (UTC) - Expand